Red Exoplanets
An experiment with space elements modeling, rendering and composing with Blender 3D and Photoshop.
The work stream in Blender 3D and the transparent render of the exoplanets. No textures have been used, the entire texture of the exoplanets is procedural. A space HDRI made by myself was used to illuminate the scene to make it look more natural, with the direct sun being made as a pair of lights in Blender on top of the lights from the HDRI:
The work stream in Photoshop with the compositing and color lookups, the stars were made with opaque Deep Space and Star brushes:
Final result of the experiment with space elements in Blender 3D and Photoshop:
Light version:
Dark version:
Red Exoplanets
Published:

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Red Exoplanets

An experiment with space elements modeling, rendering and composing with Blender 3D and Photoshop.

Published: